Tag Archives: iPhone

Quick Hits: UIActionSheet cancel button strange behaviour

I just got bit by this and fixed it thanks to this StackOverflow post. http://stackoverflow.com/questions/1197746/uiactionsheet-cancel-button-strange-behaviour Long story short, if your launch an action sheet in a view that lives in a UITabBarController, the “hit” box for the cancel button gets … Continue reading

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Quick Hits: Unit Testing iPhone Apps

I have a few things to add to the woefully incomplete official documentation on setting up automated tests in your iPhone apps: You need to add your main application executable target as a direct dependency of the test target, so … Continue reading

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UINavigationController Tricks

For an iPhone UI I’m developing, I need to have one UINavigationController nested inside another, and to have the inner UINavigationController’s events push a view on to the outer one’s stack. CocoaTouch didn’t give this to me for free, but … Continue reading

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Quick Hits:Deploying iPhone projects to your iPhone/iPod Touch

This process sucks. Period. To get you through the suckage, I found this article with clear and useful steps. If you’re becoming an iPhone/iPod Touch developer, this is something you NEED to read. The article presents the steps of the … Continue reading

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Quick Hits: A great FAQ for iPhone game developers

I came across this video from Brian Greenstone, the president and CEO of Pangea Software.  You might remember him from such iPhone games as Enigmo, Cro-Mag Rally, or Bugdom 2. He’s made a video answering “10,000 ft view” questions about … Continue reading

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