Author Archives: abel
I LOVE MonoTouch
Don’t get me wrong, XCode is great…in it’s own way…but as a .Net dev coming to the iPhone platform, MonoTouch rocks my world!
For the other devs in my shoes looking to play with MonoTouch, here are some things to keep in mind: Continue reading
iPhone OS 3.0 GM Seed installation steps via iTunes & XCode
I couldn’t find these instructions in the iPhone Development portal, so I figured i’d share them with you here. Once you download the appropriate GM seed, here’s how it’s done (I’m assuming you’ve already designated your phone as a dev … Continue reading
Quick Hits:Deploying iPhone projects to your iPhone/iPod Touch
This process sucks. Period. To get you through the suckage, I found this article with clear and useful steps. If you’re becoming an iPhone/iPod Touch developer, this is something you NEED to read. The article presents the steps of the … Continue reading
Quick Hits: A great FAQ for iPhone game developers
I came across this video from Brian Greenstone, the president and CEO of Pangea Software. You might remember him from such iPhone games as Enigmo, Cro-Mag Rally, or Bugdom 2. He’s made a video answering “10,000 ft view” questions about … Continue reading
Quick Hits: Things to keep in mind
(1) Before you unpack your gems, navigate to your vendors directory: /Users/[yourname]/[your-app]/vendor/gems: gem unpack [gem name] It isn’t the end of the world if you don’t do it ahead of time, but it does make life slightly easier. (2) Remember … Continue reading
FasterCSV and noob-ish silliness
Here are two things I discovered this weekend: Thing 1: FasterCSV is really cool! It’s easy to use and does exactly what it should. Here’s Scott Becker’s exporting tutorial. For importing, i’ve hacked together bits from Peter Larkmund’s travels and … Continue reading
F@#$ing get V1 out
I’m not new to software development, but unlike Gabe and Brad I’m new to hacking rails. I’ve created simple tutorial apps in rails (an online store, a blog, etc.) and I now feel comfortable enough to create something for the … Continue reading
The fruits of my labor with color and design
As you know from my previous post, I’ve been learning a bit about color and design. I’ve taken what I’ve learned to help redesign our game site, Great Minds, from v1.1 to v1.9 and finally v2.0. Obviously there’s a bunch of important stuff going on between v1.1 and v1.9, but there are very subtle, yet important things happening between v1.9 and v2.0. Continue reading
Color theory and me…and maybe you!
In case you weren’t able to figure it out from our Rails Rumble 08 entry, we’re not really designers . In fact, one of our lowest scores at the moment is in appearance. That said, we’ll be improving http://greatminds.kickasslabs.com while … Continue reading