Sit back, relax, and enjoy the code.

Quick Hits: A great FAQ for iPhone game developers

Posted: May 30th, 2009 | Author: abel | Filed under: Quick Hits, iPhone | Tags: , | No Comments »

I came across this video from Brian Greenstone, the president and CEO of Pangea Software.  You might remember him from such iPhone games as Enigmo, Cro-Mag Rally, or Bugdom 2.

He’s made a video answering “10,000 ft view” questions about iPhone game development that people who are new to the platform should hear.  What he’s saying isn’t revolutionary, but it’s a lot of very good advice in 1 spot.

Enjoy and happy hacking!

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Quick Hits: Things to keep in mind

Posted: May 17th, 2009 | Author: abel | Filed under: Quick Hits, Rails, Uncategorized | 1 Comment »

(1) Before you unpack your gems, navigate to your vendors directory:

/Users/[yourname]/[your-app]/vendor/gems: gem unpack [gem name]

It isn’t the end of the world if you don’t do it ahead of time, but it does make life slightly easier.

(2) Remember that when you find a bug, you should write a test for the expected behavior BEFORE fixing the bug.  “The Rails Way” has a great quote about testing:

“It’s not that Rails encourages you to do test-driven development, it’s that it makes it difficult for you not to do test-driven development.” ~Brian Eng

I’ve interpreted this quote into the following mantra:

“It’s not that rails makes it easy to test, it that it makes you pay when you don’t”.

Finding a bug after creating your test suite just means that you missed a test.  Take the opportunity to correct that.

Happy hacking.

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